MSI GeForce GTX 1080 Ti GAMING X 11G Graphics CardAsking $500.00
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Based on NVIDIA's Pascal architecture and designed to handle the graphical demands of 4K gaming, the MSI GeForce GTX 1080 Ti GAMING X 11G Graphics Card provides major improvements in performance, memory bandwidth, and power efficiency over its predecessor, the high-performance Maxwell architecture. It also introduces innovative graphics features and technologies that redefine the computer as the platform for playing AAA games and taking full advantage of virtual reality via NVIDIA VRWorks.
The front panel of the card features a variety of outputs. There are two DisplayPort 1.4 outputs, two HDMI 2.0b outputs, and a DVI-D DL output. The GTX 1080 Ti is not just about high-resolution gaming. Computationally intensive programs can utilize the GPU's 3584 cores to accelerate tasks using CUDA or other APIs.
To keep cool, even when overclocked, MSI implemented their Twin Frozr VI cooler on this card. The Twin Frozr VI cooler uses two large fans to force air through the heatsink and dissipate heat and lower the GPU's internal temperature. Because this kind of cooler recirculates air back into the case, this card works best in cases that have unrestricted airflow. There are several LED lights on the GPU, which can be controlled individually by choosing any of the animation effects available in the MSI Gaming App. You can have choose to have the LED lights respond to game sounds or music. You can pick a static color or have it breathing and flashing. Of course, you can just turn them off if you don't need them.
- VRWorks Graphics includes a simultaneous multi-projection capability that renders natively to the unique dimensions of VR displays instead of traditional 2D monitors. It also renders geometry for the left and right eyes simultaneously in a single pass.
VRWorks Audio uses the NVIDIA OptiX ray-tracing engine to trace the path of sounds across an environment in real-time, fully reflecting the size, shape, and material of the virtual world.
NVIDIA PhysX for VR detects when a hand controller interacts with a virtual object, and enables the game engine to provide a physically accurate visual and haptic response. It also models the physical behavior of the virtual world around the user so that all interactions -- whether an explosion or a hand splashing through water -- behave as if in the real world.
- NVIDIA Ansel
- With Ansel, gamers can compose the gameplay shots they want, pointing the camera in any direction and from any vantage point within a gaming world. They can capture screenshots at up to 32 times the screen resolution, and then zoom in where they choose without losing fidelity. With photo-filters, they can add effects in real-time before taking the shot. And they can capture 360-degree stereo photospheres for viewing in a VR headset or Google Cardboard.
- SLI Ready
- With a compatible motherboard and a connecting bracket, two or more NVIDIA GPUs of the same model can combine processing power using NVIDIA's Scalable Link Interface (SLI). How the cards work together can be customized to suit your preferences. Alternate frame rendering has each alternating card prepare the next frame, essentially multiplying the capabilities of a single card's maximum capable frame rate output. Each card in the configuration can also be used to improve anti-aliasing by being able to process an image in parallel with the other cards before filtering out jagged edges.
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